findGamejobs
All game jobs

Publishing Product Director

Crytek · Product

  • Frankfurt
  • Hybrid
  • Full-time
  • Posted Aug 28, 2026

What You'll Do

  • Be the custodian of the game’s creative vision, tone, and player promise, and translate it into work that publishing can execute with conviction
  • Sit embedded inside the game team and act as the daily bridge between game leadership and the publishing organisation
  • Serve as the source of truth on what the game is, what is coming next, and what it means for players, across Marketing, Comms, Community, and Commercial
  • Brief and review every major marketing, comms, and community output for creative authenticity, ensuring it tells the right player story
  • Partner with the Chief Publishing Officer and Brand & Marketing Director to shape go-to-market plans that serve the game and the business in equal measure
  • Drive franchise narrative, player promise, and creative direction across reveals, beats, and post-launch moments
  • Protect the game team from operational noise so they can focus on building, while translating publishing priorities into work the team can act on
  • Keep the north star intact on both ends, keeping publishing grounded in the game’s vision, and the game team grounded in player and market reality

What You Bring

  • 8+ years working at the seam between game development and publishing or marketing, with significant time embedded inside game teams
  • Proven ability to translate creative vision into commercial activation without compromising either side, with strong creative judgement and editorial instinct you can defend under pressure
  • Fluency across business models (premium, live service, DLC, F2P) and multi-year roadmap strategy, and how the two shape the player promise
  • Cross-functional leadership and the ability to influence without authority across game and publishing teams
  • Strong player insight, audience segmentation, and community fluency
  • Drive and operating range, comfortable moving from creative critique in the morning to commercial trade-offs in the afternoon
  • Experience supporting or launching at least one major game or live-service title from inside the game team
  • Track record of being trusted by both game leadership and publishing leadership

This listing comes from Crytek's own job board and is shown as published. Checked Oct 6. Applications go directly to Crytek.

More roles at Crytek

  • Junior Technical Audio Designer

    CrytekPosted 2 weeks ago

    HybridFrankfurt (Onsite)

    You'll join our Audio Department as a Junior Technical Audio Designer, working alongside our Senior Technical Audio Designer to drive audio implementation and tooling across our…

    Salary not listed

    Full-time

  • Creator Partnerships Manager

    CrytekPosted 5 weeks ago

    HybridFrankfurt

    At our Frankfurt office you can enjoy 24 days of vacation per year, and every 2 years you get 1 more (up to a maximum of 28 days). You will also have on average 10 public holidays…

    Salary not listed

    Full-time

  • Lead Systems & Performance Engineer

    CrytekPosted 3 months ago

    HybridFrankfurt

    Crytek is looking for an experienced and passionate Lead Systems & Performance Engineer to join the Hunt: Showdown 1896 team in our new state-of-the-art office in Frankfurt…

    Salary not listed

    Full-time

  • Global Brand & Marketing Director

    CrytekPosted 3 months ago

    HybridFrankfurt

    As Global Brand & Marketing Director you will lead Crytek’s global marketing function across brand, creative, performance, and lifecycle, reporting to the Chief Publishing…

    Salary not listed

    Full-time

  • Development Director

    CrytekPosted 5 months ago

    HybridFrankfurt

    Crytek is looking for an experienced Development Director to lead delivery on a game development project in our Frankfurt office.

    Salary not listed

    Full-time

All Crytek jobs

New game jobs, once a week

Follow the newest roles in your feed reader, Slack or Discord. RSS feeds