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Game Engine QA | Contrôle qualité — Moteur de jeu

Larian Studios · QA

  • Quebec
  • On-site
  • Posted Sep 30, 2026

(Version française ci-dessous)

  • Game Engine QA

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Game Engine QA to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities:

  • Perform all kinds of manual testing

Closely assist the programming team with testing specific changes before code is submitted to the main developer branches

Write new and maintain existing automated tests (Python/Pytest and Lua)

Follow priorities set by the QA Lead to ensure team-wide goals are met

Test and help improve our production pipelines and tools

Act as the first point of contact for the production team on technical issues

Requirements:

  • Experience in programming and/or scripting
  • Familiarity working with game engines
  • Background using Perforce or other version control systems

Good judgment in estimating the significance and consequences of bugs

A rigorous, methodical, and resourceful approach to your work

Self-disciplined, with strong self-learning skills

Good communication skills, spoken and written, in English

  • Passion for video games
  • Desire to build a long-term career in QA

Nice To Haves

This listing comes from Larian Studios's own job board and is shown as published. Checked Oct 6. Applications go directly to Larian Studios.

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