findGamejobs
All game jobs

Technical Designer – Japan & Global Game Development

Keywords Studios · Design

  • Tokyo, Tokyo, Japan
  • Hybrid
  • Contract
  • Posted Sep 29, 2026

Applicants must be currently residing in Japan and possess valid authorization to work in Japan. ( (Fully remote work may be available within Japan, depending on the project requirements/needs, candidate’s seniority, experience, and location.)

■ Position Overview

We are seeking an accomplished, enthusiastic, and self-motivated Technical Designer to join our Japan-based team working on exciting projects.

In this role, you will create, implement, and refine complex, technical, and systemic design elements in a game. You will bridge the gap between creative design vision and technical execution, taking ownership of core gameplay mechanics from initial concept through final delivery.

Working within a supportive and creative team environment, you will directly shape the development of top-tier games while collaborating closely with engineering, art, and production disciplines.

■ Key Responsibilities

  • Technical Implementation & Prototyping
  • Lead the implementation of gameplay components from end to end using advanced visual scripting (e.g. Unreal Engine Blueprints), Sequencer, and engine systems.
  • Design, implement, and iterate on complex, technically challenging gameplay mechanics, narrative elements, and systems.
  • Build low-fidelity prototypes to prove out gameplay ideas, mechanics, and systems early in development.

Systemic Design & Production Ownership

  • Deconstruct broad feature specifications into actionable, detailed implementation tasks for designers, engineers, and technical artists.
  • Drive feature production from start to finish, ensuring alignment, cross-disciplinary collaboration, and delivery on deadlines.
  • Balance design ambition with production constraints while adapting designs based on iterative feedback.

Documentation & Cross-Discipline Collaboration

  • Serve as a technical bridge across departments, advocating for best practices.
  • Write and maintain comprehensive technical design documentation for gameplay systems, pipelines, and content.
  • Communicate continuously with engineering, art, and design leadership to build implementation plans that align with feature specifications.

■Required:

  • 5+ years of Technical Design industry experience.
  • 1+ published AA or AAA titles in a proven technical design capacity.
  • Hands-on experience with Unreal Engine, Unity, or similar proprietary engines.
  • Proficiency with gameplay scripting tools and languages (e.g., C#, Lua, Unreal Blueprints or similar).
  • Strong grasp of basic programming principles and system architecture.
  • Proven ability to write clear, actionable technical design documentation.
  • Exceptional communication and interpersonal skills to convey technical vision to cross-functional stakeholders.

■Preferred:

  • Experience with advanced engine tools (e.g., UE Sequencer, state machines, or systemic content pipelines).
  • Japanese working proficiency

■ Skills & Competencies

  • Technical Problem-Solver – Proactive in identifying design and technical bottlenecks and independent in creating efficient solutions.
  • Bridge Builder – Translates abstract creative vision into clear, actionable technical requirements for engineers and artists.
  • Systemic Thinker – Deep understanding of how interconnected gameplay mechanics, technical logic, and engine architecture function together.
  • Adaptable & Pragmatic – Balances creative ambition with engine performance, technical scope, and project timelines.

■What We Offer

  • Opportunity to represent a highly reputed global leader in game art services.
  • Competitive compensation package with performance-based incentives.
  • Chance to work with some of the biggest and most exciting game developers in Japan.
  • A collaborative, growth-oriented global culture.

Role Information: EN

Studio: Keywords Studios

Location: Asia Pacific, Japan

Area of Work: Game Development

Service: Create

Employment Type: Full-time, Contract

Working Pattern: Hybrid/Remote

PERSONAL DATA PROTECTION POLICY

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

■ About Keywords Studios

Keywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries. We support clients across the entire game lifecycle through three core Service Lines:

  • Create — Game development, art production, and audio
  • Globalize — Localization, localization QA, functional testing
  • Engage — Marketing, LiveOps, community, and player support

In Japan, Keywords Studios delivers its full range of services across Create, Globalize, and Engage, supporting leading publishers and developers through both local and international production teams. Our presence includes the Tokyo-based development studio Wizcorp, alongside established localization, QA, player support, and marketing capabilities serving some of the most influential companies in the Japanese games and entertainment industry.

Keywords Studios is increasingly trusted by Japanese partners to support productions that span multiple regions—combining Japanese creative leadership with global delivery capacity across Asia-Pacific and beyond. These engagements require not only strong production execution, but creative sensibility and cultural understanding to align vision and delivery across teams.

As one of the world’s most influential and production-intensive markets, Japan represents a strategic growth area for Keywords Studios. This role plays a key part in strengthening client partnerships, driving business opportunities, and ensuring high-quality delivery across projects.

This listing comes from Keywords Studios's own job board and is shown as published. Checked Oct 6. Applications go directly to Keywords Studios.

More roles at Keywords Studios

  • Game Programmer – Japan & Global Game Development

    Keywords StudiosPosted 7 days ago

    HybridTokyo, Tokyo, Japan

    We are seeking a Game Programmer to support technical implementation across game projects of varying scope — from small-scale productions up through AAA titles. This is an…

    Salary not listed

    Contract

  • Game Designer – Japan & Global Game Development

    Keywords StudiosPosted 7 days ago

    HybridTokyo, Tokyo, Japan

    We are seeking a collaborative team player Junior to Mid-level Game Designer to contribute to game projects of varying scope, from small-scale productions up through AAA titles.

    Salary not listed

    Contract

  • シニア3D背景アーティスト

    Keywords StudiosPosted 3 weeks ago

    RemoteTokyo, Tokyo, Japan

    Wizcorpでは、次世代型ゲーム機向けのプロジェクトに携わるシニア3D 背景アーティストを募集しています。あなたのこれまでのご経歴、スキル、経験に応じて、当社のチーム内で最適なポジションをご紹介させていただきます。

    Salary not listed

    Full-time

  • 3D 背景アーティスト

    Keywords StudiosPosted 3 weeks ago

    RemoteTokyo, Tokyo, Japan

    Wizcorpでは、次世代型ゲーム機向けのプロジェクトに携わる3D 背景アーティストを募集しています。あなたのこれまでのご経歴、スキル、経験に応じて、当社のチーム内で最適なポジションをご紹介させていただきます。

    Salary not listed

    Full-time

  • RemoteManila, NCR, Philippines

    We are seeking a Subtitling Project Coordinator to join our Media & Entertainment division. The role is based in the Philippines. In this role, you will collaborate closely with…

    Salary not listed

    Full-time

All Keywords Studios jobs

New game jobs, once a week

Follow the newest roles in your feed reader, Slack or Discord. RSS feeds