findGamejobs
All game jobs

3D Programming Team Lead (March of Giants)

Ubisoft · Engineering

  • Montreal, QC, Canada
  • Full-time
  • Posted Jul 14, 2026

As a 3D Programming Team Lead at Ubisoft Montreal, you will guide the development and optimization of the project's 3D systems while working closely with technical and artistic teams to ensure a cohesive vision and high-performance results.

What you'll do

  • Profile and optimize GPU usage to maintain high performance.
  • Collaborate with the Graphics Technical Director to define technical constraints and communicate technical possibilities to artistic teams.
  • Analyze the project's 3D vision and assess the technical feasibility of identified requirements.
  • Evaluate existing engine 3D features and determine their suitability for the project's objectives.
  • Design and implement new 3D systems when required.
  • Propose improvements and innovations inspired by industry best practices.
  • Ensure new 3D systems align with project goals and integrate seamlessly with the existing codebase.
  • Support 3D systems and features throughout production.
  • Identify and resolve 3D-related bugs reported by development and quality assurance teams.
  • Document systems and workflows to facilitate knowledge sharing and enable effective use by other disciplines.

What you bring to the team

  • A degree in Computer Science, Computer Engineering, or equivalent training and experience.
  • Minimum of 7 years of programming experience.
  • Strong knowledge of linear algebra applied to 3D programming.
  • Deep understanding of GPU architecture and performance optimization techniques.
  • Hands-on experience with low-level 3D APIs such as DirectX or Vulkan.
  • Understanding of shader languages and their integration within rendering pipelines.
  • Knowledge of software design best practices and CPU/GPU memory trade-offs.
  • Strong analytical and problem-solving skills.
  • Excellent communication skills and the ability to collaborate effectively with multidisciplinary teams.
  • Adaptability and comfort working in a fast-evolving environment.
  • Experience with Unreal Engine 5 (or a similar game engine).
  • Familiarity with GPU profiling and debugging tools such as RenderDoc, NVIDIA Nsight, or equivalent.

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

This listing comes from Ubisoft's own job board and is shown as published. Checked Oct 6. Applications go directly to Ubisoft.

More roles at Ubisoft

  • Service Manager

    UbisoftNewPosted today

    Newcastle upon Tyne, England, United Kingdom

    As a Service Manager at Ubisoft Newcastle, you will report to the Associate Director of Service Management and shape support services for the Rainbow Six Siege portfolio through…

    Salary not listed

    Full-time

  • Montreal, QC, Canada

    En tant qu’administrateur·trice Jira et Confluence à Ubisoft Montréal, vous relèverez de la personne responsable de l’équipe et administrerez les applications Atlassian utilisées…

    Salary not listed

    Full-time

  • Jira and Confluence Administrator

    UbisoftNewPosted today

    Montreal, QC, Canada

    As a Jira and Confluence Administrator at Ubisoft Montréal, you’ll report to the team supervisor and help manage Ubisoft’s Atlassian applications. You’ll keep these tools reliable…

    Salary not listed

    Full-time

  • Pune, MH, India

    The Associate Manager, Player Services, serves as the operational owner of Tier 2 service delivery within the CRC Pune Service Delivery Centre. Reporting into the Director, this…

    Salary not listed

    Full-time

All Ubisoft jobs

New game jobs, once a week

Follow the newest roles in your feed reader, Slack or Discord. RSS feeds