findGamejobs
All game jobs

VFX Artist (Assassin's Creed Invictus)

Ubisoft · Art

  • Montreal, QC, Canada
  • Full-time
  • Posted Sep 8, 2026

As a VFX Artist at Ubisoft Montréal , you will create impactful visual moments that enrich gameplay and elevate the player experience. You will help bring immersive worlds to life through environmental effects such as smoke, fire, explosions, snow, water, and other real-time visual effects .

In this role, you will combine creativity and technical expertise to design, integrate, and optimize high-quality visual effects directly in the game engine . You will collaborate with multiple teams to deliver a cohesive, performant, and visually engaging experience.

What you’ll do

  • Collaborate with creative direction to understand the project vision and define visual effects priorities
  • Create environmental effects using particle systems and original textures
  • Partner with programming teams to assess needs and support tool development
  • Design visual effects that respect technical constraints while maintaining strong artistic impact
  • Integrate visual effects into the game engine and ensure real-time performance
  • Refine and optimize effects based on playtest results
  • Troubleshoot technical issues related to visual effects when needed
  • Adjust effects based on feedback from collaborating teams
  • Consider community feedback post-launch when relevant

What you bring to the team

  • Demonstrate skills in creating real-time visual effects for games or interactive media
  • Understand 3D production pipelines including modeling, texturing, lighting, or image processing
  • Know 2D art tools , compositing software , 3D software , and game engines
  • Understand art fundamentals such as lighting, composition, proportion, and color theory
  • Apply vector mathematics to visual effects work
  • Receive feedback and adapt your work accordingly
  • Collaborate effectively with cross-functional teams
  • Communicate clearly and maintain strong attention to detail
  • Use procedural tools or shader workflows , considered an asset

What to send our way

  • Your CV highlighting relevant skills and experiences
  • A portfolio showcasing your strongest visual effects along with insight into your creative process

This listing comes from Ubisoft's own job board and is shown as published. Checked Oct 6. Applications go directly to Ubisoft.

More roles at Ubisoft

  • Service Manager

    UbisoftNewPosted today

    Newcastle upon Tyne, England, United Kingdom

    As a Service Manager at Ubisoft Newcastle, you will report to the Associate Director of Service Management and shape support services for the Rainbow Six Siege portfolio through…

    Salary not listed

    Full-time

  • Montreal, QC, Canada

    En tant qu’administrateur·trice Jira et Confluence à Ubisoft Montréal, vous relèverez de la personne responsable de l’équipe et administrerez les applications Atlassian utilisées…

    Salary not listed

    Full-time

  • Jira and Confluence Administrator

    UbisoftNewPosted today

    Montreal, QC, Canada

    As a Jira and Confluence Administrator at Ubisoft Montréal, you’ll report to the team supervisor and help manage Ubisoft’s Atlassian applications. You’ll keep these tools reliable…

    Salary not listed

    Full-time

  • Pune, MH, India

    The Associate Manager, Player Services, serves as the operational owner of Tier 2 service delivery within the CRC Pune Service Delivery Centre. Reporting into the Director, this…

    Salary not listed

    Full-time

All Ubisoft jobs

New game jobs, once a week

Follow the newest roles in your feed reader, Slack or Discord. RSS feeds